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JGLTut

A quick an dirty port of GLTut to java.
I did this to test the OpenGL capabilities of Java and to finally start using Eclipse as an IDE instead of plain Vim and makefiles...
It still causes me physical pain to use Eclipse as it feels so damn akward, but the viPlugin made the experience slightly less horrible.

Sorry for the non-existing packaging, just download the .tgz file, unpack it and start JGLtut with the yout Java-VM of choice. You might need to recompile it if you're not using Sun's JDK 1.5.0.6 or whatever...
To run JGLtut needs to have jogl.jar in $CLASSPATH and the JoGL-natives in java.library.path, consult the README

I added one new feature, press printscreen at any time to take a screenshot.

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