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GLTut

This is a tutorial I wrote for one of my professors. Unfortunately this text - like all texts i wrote during the course of my studies - is in german.

It covers some basics on OpenGL, some supplementary libraries like glut and glew, loading and binding of both ARB_PROGRAMS (pseudo-assembler) and ARB_SHADERS (GLSL, GLSlang) and finally includes some simple shaders. The archive also contains the full source and linux binary with a small sample program that can load and display shaders on the infamous teapot.




You can either download just the paper (.pdf, ~200k), the archive containing the full source of both the small sample application and the paper itself (.tgz ~2.5M) or you can view the HTML version of the paper here.

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